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    I created this bird in Blender 3d 2.57 using face extrusion and catmaul clark subdivsion surface smoothing. You can use the blender source file and regenerate the output at any polygon count you want.
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    https://spdx.org/licenses/CC-BY-SA-4.0
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    auto
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    en
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    1.0.0
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    thingiverse.com
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    djwillms
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    www.thingiverse.com
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