Bezier Mesh Surface V0.8 (Q46719)

From Library of Open Source Hardware
Revision as of 17:10, 25 February 2022 by Aisberg (talk | contribs) (‎Added [en] label: Bezier Mesh Surface V0.8)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
No description defined
Language Label Description Also known as
English
Bezier Mesh Surface V0.8
No description defined

    Statements

    WilliamAAdams
    0 references
    0 references
    1.0.0
    0 references
    en
    0 references
    https://spdx.org/licenses/CC-BY-4.0
    0 references
    www.thingiverse.com
    0 references
    thingiverse.com
    0 references
    auto
    0 references
    You know in those Japanese anime movies where the character gets question marks above their head, and their cheeks go red when they're embarrassed? I had a smack your head moment as I realized that OpenScad has a polyhedron object! This thing is a very slight modification to the test_bezier.scad file. It includes a DisplayBezSurface(mesh) routine which will actually draw the surface using polyhedron to place the triangle patches. That makes the final stage a whole lot easier. Now, instead of trying to use the polygon, and project it into position, I can simply use the polyhedron, and construct an appropriately shaped polyhedron to get the patches at the desired thickness! So, once I do that, I'll go to version 0.9, and 1.0 will be when it's all nicely packaged up into a couple of clean library files. One more step, one more pretty picture. With this technique, now any parametric surface is possible, including b-spline and the like.
    0 references